Friday, September 30, 2005

Revolution, Mario Kart and Megaman


Unfortunately, I don't have the time to do a proper update this morning, so I'll just write about a few things I've noticed in the gaming press over the last week or two.

On the Nintendo front, it seems the media is liking the Revolution controller the Big N debuted a couple weeks back at the Tokyo Game Show. Most opinion pieces I've read regarding the new gadget are rather optimistic - perhaps too much so. Although I stated myself that the controller is an exciting development, I still think it's too early to go cheering that Nintendo is back from the dead and is destined to change the industry forever. Sure, this could happen with the Revolution, but until I see some games, I'm going to remain somewhat skeptical concerning just how "revolutionary" this controller truly is. (And I just have this horrible fear that Nintendo is going to screw up the next Smash Brothers by forcing it to work with the motion-sensor features of the controller. Don't do this Nintendo! The control in Super Smash Brothers Melee is fine the way it is. Don't fix what isn't broken in the sequel!)

In other Nintendo news, Mario Kart Arcade GP is slated for American arcades in October. I can remember hoping Nintendo would release an arcade version of Mario Kart back even when the SNES version was still popular, so this has been long in the coming. The game ditches the bizarre two-character-per-kart gimmick the Double Dash version used on the GameCube and instead offers a more straightforward experience, including 24 tracks to choose from and the return of the hop/powerslide technique last seen in the GBA installment. Even better, the coin collecting element from the original game is making a return, giving the title a cool old school feel. And get this - Pac-Man, Ms. Pac-Man and Blinky the ghost are playable characters! (Namco is producing the title for Nintendo, hence the cameos.) Weird but true.

Although I have yet to purchase a Sony Playstation Portable, two games were shown at the Tokyo Game Show that now have me thinking about getting one - Megaman: Powered Up, which is a remake of Megaman 1, and Maverick Hunter X, a remake of Megaman X. Both games look fantastic in motion, but Powered Up is the more anticipated of the two due to the included level-editor that allows users to create their own Megaman stages. Awesome, I say. I just hope there's a way to easily share one's custom-made levels with others over the Internet. . .

Ah well, enough stream of consciousness for now. I'll post a proper update to the blog this weekend. Until next time. . .

2 Comments:

At 9/30/2005 3:00 PM, Anonymous Surfer Charlie said...

WOW!! Pac-Man in Mario-Kart. That should be really interesting to see. I wonder what the odds are of this arriving at my arcade; better ask Jesse about this. Can't wait to play.


SC

 
At 10/01/2005 3:04 AM, Blogger GamerDan said...

Yeah, the Mario Kart arcade game excites me too. I was not a big fan of the Double Dash sequel for the Cube, but this arcade installment looks to be doing the franchise justice. And get this: Once you choose your character, the game takes your picture and superimposes parts of the character's face onto yours. For example, if you choose Mario, your driving icon in the game will be your face with a bushy mustache and a red Mario hat on your head. I wonder how I would look in I chose Princess Peach. . .

 

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